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Форум » ФРПГ по WH40k » Dark Heresy - Revolution » Анкетница (Тест словески)
Анкетница
DablusДата: Вторник, 05.04.2016, 10:02 | Сообщение # 16
Капитан
Группа: Легионеры
Сообщений: 486
Награды: 0
Слава: 60
Статус: Offline
  • Name: Silon
  • Career: Assassin
  • Rank: Death Adept
  • World: Imperial World

    Stats:
  • WS: 14 + 20 + 5 (100 OO) = 39
  • BS: 17 + 20 + 5 (100 OO) + 5 (250 OO) + 5 (500) = 52
  • S: 13 + 20 = 33
  • T: 12 + 20 + 5 (250 OO) + 5 (500 OO) = 42
  • Ag: 11 + 20 + 5 (100 OO) + 5 (250) = 41
  • Int: 10 + 20 = 30
  • Per: 10 + 20 = 30
  • WP: 8 + 20 + 3 = 31
  • Fel: 5 + 20 = 25

  • Wounds: 20
  • FP: 1

  • Imperial Divination: 5: "Sins hidden in the heart turn all to decay". +3 corruption points
  • Corruption points: 3

    Skills:

  • Speak Language (Low Gothic)
  • Awareness
  • Dodge+20
  • Acrobatics+10

    Talents:
  • Ambidextrous
  • Melee Weapon Training (Primitive)
  • Pistol Training (Las)
  • Basic Weapon Training (SP)
  • Pistol Training (SP)
  • Sound Constitution x7
  • Crack Shot
  • Rapid Reload
  • Jaded
  • Mighty Shot
  • Quick Draw
  • Lightning Reflexes
  • Deadeye Shot
  • Leap Up
  • Marksman
  • Rapid Reaction
  • Melee Weapon Training (Chain)
  • Basic Weapon Training (Bolt)
  • Blademaster
  • Sharpshooter - replace Deadeye Shot
  • Drive (Jetpack)
  • Step aside
  • Assassin Strike
  • Blind Fighting

    Traits:

  • Blessed Ignorance (-5 on Forbidden Lore tests)
  • Hagiography (Common Lore (Imperial Creed, Imperium, War) (Int))
  • Liturgical Familiarity (Literacy, Speak Language(High Gothic))
  • Superior Origins (WP + 3)

    Total Exp: 6275
    Free Exp: 475

    Equipment:
  • 3 doses of stimm
  • Charm (corpse hair)
  • Black bodyglove
  • Compact combat shotgun with red-dot laser sight, 72 shells
  • Boltgun with red-dot laser sight, 48 bolt shells
  • Good craftsmanship chainsword
  • Carapace Helm, Carapace Vambraces, Caparace Greaves, Caparace Chest Plate
  • Backpack
  • Re-Breather, 2 re-breather canisters
  • Lascutter
  • Micro-bead
  • Photo-Visors
    Starting Wealth: 150
    Thrones: 402

    STATUS: K. I. A.


  • Тану-И-Ксар:K. I. A.
    Silon: K. I. A.
    Dablus Fulgur: Active
    WS 39 BS 51 St 50 T 39 Ag 34 Int 31 Per 34 WP 27 Fel 19 W 11/11 FP 1
    Богдан Двойнов: Active
    WS 43 BS 46 S 32 T 40 Ag 36 Int 30 Per 30 WP 29 Fel 28 R 52 | W 14 FP 2 Безумие 10
    Xavier: Active
    WS 51 BS 53 S 49 T 60 Ag 46 Int 50 Per 41 Fel 38 | W 22 FP 3


    Сообщение отредактировал Dablus - Воскресенье, 10.04.2016, 17:59
     
    FroZ812Дата: Воскресенье, 10.04.2016, 16:48 | Сообщение # 17
    Капитан X роты, Демонический принц, Тиран Легиона
    Группа: Администратум
    Сообщений: 3872
    Награды: 12
    Слава: 1705
    Статус: Offline

    Добавлено (10.04.2016, 16:48)
    ---------------------------------------------

    Прикрепления: 4495675.jpg (183.1 Kb) · 9469790.jpg (174.3 Kb)


    Беларус Жуксон (Блатоптер)

    Characteristics
    WS (33) BS (34) S (35) T (32) AG (43) INT (53) PER (44) WP (46) FEL (33) INF (45)
    W (10) FP (2) PR (3)

    Skills
    CL (All I), SL (All I), FL (Archaeotech, Daemonology, The Warp I)
    Awareness I, Dodge I, Interrogation I, Psyscience I, Medicae II, Tech Use (All I, Demolitions III), Trade (Chymist III, Armorer I), Linguistics (High/Low Gothic), Stealth I

    Weapons
    Long laz 150 S/-/- 1d10+3 E 1 40 Accurate/Felling(4)/Reliable/LCU
    Black Widow mkII / 20m / Clip (T1(3), T3(3))/ 10kg / Reserve in backpack (T1(3), T2(3), T3(3))
    Autogun 100/S/3/10 1d10+3 I 0 30
    Molotov Coctail (3) / Stun (1) / Frag (2) / Smoke (2) / Halucennogenic (3)

    Shock whip 1d10+1 Flexible/Shocking

    Armor
    Cameleoline Combat Armor (5) (All+Cameleonic Cloak (+20 stealth -30 BS))

     
    DablusДата: Понедельник, 13.06.2016, 17:36 | Сообщение # 18
    Капитан
    Группа: Легионеры
    Сообщений: 486
    Награды: 0
    Слава: 60
    Статус: Offline


    Тану-И-Ксар:K. I. A.
    Silon: K. I. A.
    Dablus Fulgur: Active
    WS 39 BS 51 St 50 T 39 Ag 34 Int 31 Per 34 WP 27 Fel 19 W 11/11 FP 1
    Богдан Двойнов: Active
    WS 43 BS 46 S 32 T 40 Ag 36 Int 30 Per 30 WP 29 Fel 28 R 52 | W 14 FP 2 Безумие 10
    Xavier: Active
    WS 51 BS 53 S 49 T 60 Ag 46 Int 50 Per 41 Fel 38 | W 22 FP 3


    Сообщение отредактировал Dablus - Понедельник, 13.06.2016, 18:00
     
    YASTREB2009Дата: Понедельник, 13.06.2016, 17:37 | Сообщение # 19
    Капитан XI роты
    Группа: Ветераны
    Сообщений: 5992
    Награды: 2
    Слава: 870
    Статус: Offline










    - wounds
    - FP

    - 2 1
    - 4 1


    Гарул: WS: 43 BS: 53 S: 40 T: 40 Ag: 49 Int: 40 Per: 33 WP: 57 Fel: 56 | W 3/25, 0/3 FP
    Болтов: 27/30/30, 12/12/12 | Плазма: 0/3/12| гранат: 2 фраг, 2 кряк | стимуляторы: 0/6
    Эн: WS: 30 BS: 37 S: 34 T: 42 Ag: 32 Int: 35 Per: 32 WP: 35 Fel: 37 | W 15/15, 3/3 FP
     
    YASTREB2009Дата: Понедельник, 13.06.2016, 17:38 | Сообщение # 20
    Капитан XI роты
    Группа: Ветераны
    Сообщений: 5992
    Награды: 2
    Слава: 870
    Статус: Offline
    - 2 1
    - 4 1


    Гарул: WS: 43 BS: 53 S: 40 T: 40 Ag: 49 Int: 40 Per: 33 WP: 57 Fel: 56 | W 3/25, 0/3 FP
    Болтов: 27/30/30, 12/12/12 | Плазма: 0/3/12| гранат: 2 фраг, 2 кряк | стимуляторы: 0/6
    Эн: WS: 30 BS: 37 S: 34 T: 42 Ag: 32 Int: 35 Per: 32 WP: 35 Fel: 37 | W 15/15, 3/3 FP
     
    DablusДата: Понедельник, 13.06.2016, 18:45 | Сообщение # 21
    Капитан
    Группа: Легионеры
    Сообщений: 486
    Награды: 0
    Слава: 60
    Статус: Offline
    Имя: Dablus Fulgur

    Speciality: Medic

    Характеристики:

    WS: 10 + 20 + 3 = 30
    BS: 20 + 20 + 3 + 5 (250 OO) = 48
    St: 15 + 20 = 35
    T: 10 + 20 = 30
    Ag: 10 + 20 + 3 = 33
    Int: 10 + 20 + 5 + 2 - 3 + 5 (100 OO) + 5 (250 OO) = 44
    Per: 10 + 20 - 3 + 5 (100 OO) = 32
    WP: 10 + 20 + 3 = 33
    Fel: 5 + 20 = 25

    W: 9
    FP: 0

    Aptitudes: Ballistic Skill, Fieldcraft, Intelligence, Knowledge, Perception, Willpower

    Skills: Command, Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Linguistics (Low Gothic), Operate (Surface), Medicae + 20, Scholastic Lore (Chymistry), Scrutiny, Tech-Use (Demolition + 10), Dodge

    Talents: Combat Formation, Hatred (Servants of Chaos), Nerves of Steel, Rapid Reload, Jaded, Weapon Training (Solid Projectile, Low-Tech), Lightning Reflexes, Resistance (Fear), Deadeye Shot, Leap Up, Master Chirurgeon, Blind Fighting

    Total Exp: 3300
    Free Exp: 300


    Тану-И-Ксар:K. I. A.
    Silon: K. I. A.
    Dablus Fulgur: Active
    WS 39 BS 51 St 50 T 39 Ag 34 Int 31 Per 34 WP 27 Fel 19 W 11/11 FP 1
    Богдан Двойнов: Active
    WS 43 BS 46 S 32 T 40 Ag 36 Int 30 Per 30 WP 29 Fel 28 R 52 | W 14 FP 2 Безумие 10
    Xavier: Active
    WS 51 BS 53 S 49 T 60 Ag 46 Int 50 Per 41 Fel 38 | W 22 FP 3


    Сообщение отредактировал Dablus - Вторник, 14.06.2016, 09:10
     
    Unreal0602Дата: Воскресенье, 03.07.2016, 20:03 | Сообщение # 22
    Капитан V роты. Пенетратор тиранов
    Группа: Администратум
    Сообщений: 1588
    Награды: 12
    Слава: 1376
    Статус: Offline
    • Имя: Victus Han
      Возраст: 37

    • Карьера: Arbitrator

    • Происхождение: Schola Progenium
      Divination: “Only in death does duty end.” Gain 1 Wound.
      Family: Lost to the Void: Your parents were devoted servants of the Adeptus Terra and disappeared along with the ship they travelled on.
      Бэкграунд: The Calixian Pattern Killings (200Exp).
      Alternate Ranks:
      4th Rank - Legate Investigator
      5th Rank - Suffering Marshal

    • Starting Rank: Arbitrator (5)

    • Starting Skills: Speak Language (Low Gothic, High Gothic) (Int), Literacy (Int), Common Lore (Adeptus Arbites, Imperium) (Int), Inquiry (Fel).

    • Starting Talents: Basic Weapons Training (SP, Las), Pistol Training (SP), Melee Weapon Training (Primitive), Quick Draw, Talented (Inquiry).

    • Traits: Schola Education - A progeny’s mind is the product of years of careful instruction in the fundamentals of knowledge and learning.
      Effect: Common Lore (Administratum) (Int), Common Lore (Ecclesiarchy) (Int), Common Lore (Imperial Creed) (Int), Common Lore (Imperium) (Int), Common Lore (War) (Int), and Scholastic Lore (Philosophy) (Int) are Basic Skills for you.
      Sheltered Upbringing - Despite their extremely well-rounded education, the progena are largely ignorant of the Imperium’s worse elements, breeding a distain they can’t ever seem to manage to hide.
      Effect: You take a –10 penalty on all Charm, Command, Deceive and Scrutiny Tests when dealing with the worst of examples of humanity (cultists, traitors, narco-addicts, gutter scum, mutants and the like).
      Tempered Will - The harsh methods of the Schola Progenium chiefly aim to forge the most crucial weapon a servant of the Emperor has: an unbending will.
      Effect: Whenever you would attempt a Very Hard (–30) Willpower Test, you only take a –20 penalty for your Characteristic instead of the normal –30.

    • Gear: Vox Legi-pattern Arbites Combat Shotgun (Basic; 30m; S/2/-; Damage 1d10+9 I; Pen 0; Clip 14; 2Full; Reliable, Scatter; 7kg) and shells, Raffir Ringleader Pistol (Pistol; 30m; S/-/-; Damage 1d10+4 I; Pen 3; Clip 5; 2Full; 0,25kg) and bullets, brass knuckles, knife, Adeptus Arbites Carapace Armour (AP 6 (5), 14Kg), uniform (Good Quality Clothing), 3 doses of stimm, injector, Arbitrator ID, chrono, pack of lho-sticks, flask of amasec, Agni-pattern Power Maul, Data-slate, Gear Storage.
      Cybernetics:

    • Contacts:

    • Характеристики:
      WS: 20+5 = 25
      BS: 20+10 = 30
      St: 20+10 = 30
      T: 20+10 = 30
      Ag: 20+10 = 30
      Int: 20+20+5 = 45
      Per: 20+10 = 30
      WP: 20+15 = 35
      F: 20+10 = 29
      W: 11
      FP: 0
      Безумие: 0
      Порча: 0

    • Rank: Arbitrator (5)
      Starting EXP: 3000exp
      Total EXP: 3100exp
      Free EXP: 0exp

      Bought Skills: Interrogation +10 200Exp, Scrutiny +10 200Exp, Awareness +20 300Exp, Tracking +20 300Exp, Scholastic Lore (Judgement) 100Exp, Search 100Exp, Dodge 100Exp, Command 100Exp, Inquiry +10 100Exp, Navigation (Surface) 100Exp, Common Lore (Underworld) +10 200Exp, Intimidate 100Exp
      Bought Talents: Rapid Reload 100Exp, Disarm 100Exp, Melee Weapon Training (Shock) 100Exp, Resistance (Cold, Heat) 200Exp, Peer (Adeptus Arbites) 100Exp, Leap Up 100Exp, Takedown 100Exp, Fearless 200Exp
      Bought Сharacteristics:

    • Троны: 2580, 25000 партии
      Зарплата: 98


    Сервус:
    | WS 38 | BS 42 | St 38 | Tg 40 | Ag 34 | Int 31 | Per 29 | WP 32 | Fel 27 | Wounds 13/13 | Fatigue 0/7 | FP 1/2 |
    Stealin' property is ma life (⌐■_■)
     
    DablusДата: Понедельник, 04.07.2016, 01:26 | Сообщение # 23
    Капитан
    Группа: Легионеры
    Сообщений: 486
    Награды: 0
    Слава: 60
    Статус: Offline
    Name: Sigvard

    Career: Assassin

    Rank: Assassin (5)

    Homeworld: Volg Hive — fenksworld (Hive World)

    Hive class: Dross Hound

    Divination: "The gun is mightier than the sword". BS + 3

    Stats:

    WS: 20 + 16 + 5 + 5 = 46
    BS: 20 + 18 + 3 + 5 + 5 = 51
    S: 20 + 12 = 32
    T: 25 + 12 = 37
    Ag: 20 + 13 + 5 + 5 = 43
    Int: 20 + 7 = 27
    Per: 20 + 11 = 33
    WP: 20 + 11 = 33
    Fel: 15 + 12 = 27

    Wounds: 17

    FP: 1

    Insanity: 9

    Skills: Speak Language (Low Gothic) (Int), Awareness (Per), Dodge + 20 (Ag), Intimidate (S), Speak Language (Volg Hive Dialect) (Int), Silent Move (Ag), Acrobatics (Ag)

    Talents: Ambidextrous, Melee Weapon Training (Primitive), Thrown Weapon Training, Basic Weapon Training (SP), Pistol Training (SP), Jaded, Light Sleeper, Sound Constitution (x4), Unremarkable, Sprint, Mighty Shot, Quick Draw, Melee Weapon Training (Chain), Deadeye Shot, Lightning Reflexes, Leap Up, Marksman

    Thrones: 859

    Gear: Hunting rifle (Red-Dot Laser Sight, Silencer, Telescopic Sight, 50 rounds), best craftsmanship chainsword, 10 throwing knives, 3 doses of stimm, charm (corpse hair), Carapace Helm, Enforcer Light Carapace, Combat Shotgun (Red-Dot Laser Sight, 59 shells), Autogun (Red-Dot Laser Sight, 60 bullets), Lascutter, Multikey, Black bodyglove, lho-sticks (2 packs), lighter

    Free EXP: 50
    Total EXP: 3000


    Тану-И-Ксар:K. I. A.
    Silon: K. I. A.
    Dablus Fulgur: Active
    WS 39 BS 51 St 50 T 39 Ag 34 Int 31 Per 34 WP 27 Fel 19 W 11/11 FP 1
    Богдан Двойнов: Active
    WS 43 BS 46 S 32 T 40 Ag 36 Int 30 Per 30 WP 29 Fel 28 R 52 | W 14 FP 2 Безумие 10
    Xavier: Active
    WS 51 BS 53 S 49 T 60 Ag 46 Int 50 Per 41 Fel 38 | W 22 FP 3


    Сообщение отредактировал Dablus - Среда, 06.07.2016, 01:56
     
    Unreal0602Дата: Понедельник, 18.07.2016, 23:02 | Сообщение # 24
    Капитан V роты. Пенетратор тиранов
    Группа: Администратум
    Сообщений: 1588
    Награды: 12
    Слава: 1376
    Статус: Offline
    • Имя: Рык
      Возраст: ???

    • Класс: Khorne Berzerker

    • Alignment: Khorne
      Pride: Martial Prowess (+5 WS, -5 Int)
      Disgrace: Wrath (+5 Per, -2 WP, -1 W)
      Motivation: Violence (+5 Corruption, -3 Int)

    • Starting Skills: Athletics+10, Awareness, Common Lore (War), Dodge, Forbidden Lore (Adeptus Astartes, The Horus Heresy, the Long War), Linguistics (Low Gothic), Navigate (Surface), Operate (Surface), Parry+10, Survival, Forbidden Lore (Pirates), Intimidate+10.

    • Starting Talents: Ambidextrous, Bulging Biceps, Legion Weapon Training, Heightened Senses (Hearing, Sight), Nerves of Steel, Quick Draw, Resistance (Cold, Heat, Poisons), Unarmed Warrior, Ancient Warrior, Enemy (Inquisition), Berserk Charge, Cold Hearted, Sure Strike, Flesh Render, Fearless, Frenzy, Furious Assault, Lightning Reflexes, Pity the Weak.

    • Traits: Amphibious, Unnatural Strength (+4), Unnatural Toughness (+4).
      Avatars of Slaughter: Such is a Khorne Berzerker’s legendary ferocity that the mere sight of one of these fearsome warriors on the battlefield is enough to unnerve many opponents. Once per combat, after taking a Full Action Move Action, the Berzerker may spend an Infamy Point to force any opponents with a line of sight to the character to make a Difficult (–10) Willpower Test. If they fail, they suffer a –20 penalty to target the Berzerker on their next turn. This penalty stacks with any other penalties and modifiers.
      Unstoppable Wrath: The depth of rage of these warriors is terrible to behold, even before the psychosurgeries that many gain, and often leads them to feats rarely equalled in battle. During combat, a Berzerker may spend an Infamy Point to either make an Opposed Strength Test to ignore a successful Parry made against one of his attacks or make a single Challenging (+0) Toughness Test to ignore the effects of Injury, Stunning, Fatigue, or even Death for a single Round. This Trait may only be used to ignore a Critical Result of Death once per combat encounter.
      Khorne Berzerkers begin play allied to Khorne and permanently lose the above special abilities along with 8 points from each Characteristic if they change that alignment

    • Gear: Good Quality Legionnaire Power Armour (Careful Maintenance, Sustainable Power Source, Osmotic Gill Life Sustainer, Nutrient Recycling, Auto-senses, Magnetised Boot Soles), Legionnaire Bolt Pistol (with 4 magazines), Legionnaire Combat Knife, Pair of Legacy Chainaxes, 2 Legion frag grenades, 2 Legion krak grenades, Best Quality Infernal Star, Best Quality Skull Totem, Trophy Rack.
      Cybernetics:

      Pair of Legacy Chainaxes "Souldrinkers"
      History: Legacy of Change
      Pattern: Bellicose
      Shattering (Power Field)
      Damage: 1D10+8 (+half IB)
      Penetration: 7 (+half IB)
      Special Rules: Tearing, Power Field, Concussive (Half IB)

    • Contacts:

    • Характеристики:
      WS: 30+18+5+5 = 58
      BS: 30+8 = 38
      S: 30+16+5 = 51
      T: 30+13 = 43
      Ag: 30+12 = 42
      Int: 30+3-2-3 = 35
      Per: 30+12+5 = 47
      WP: 30+11-2 = 39
      Fel: 30+10 = 40
      Infamy: 30+10+9 = 4
      Corruption: 15+5+10 = 68
      Wounds: 16+2-1 = 17

    • Starting EXP: 500exp
      Total EXP: 1275exp
      Free EXP: 575exp

      Bought Skills: Tech-Use 200Exp
      Bought Talents: Two-Weapon Wielder (Melee) 500Exp
      Bought Сharacteristics:

    • Gifts of Chaos: Nerveless Ennui (Ignore fatigue -10, Reduce Critical Damage by Corruption Bonus, Awareness by touch -10)
      Slayer Limb (Legacy Chainaxe)


    =Убит взрывом зада игрока=



    • Имя: ???
      Возраст: ???

    • Класс: Plague Marine

    • Alignment: Nurgle
      Pride: Foresight (+5 Perception, –5 Fellowship)
      Disgrace: Gluttony (+2 Wounds, –5 Agility)
      Motivation: Immortality (+2 Wounds, –5 Weapon Skill)

    • Starting Skills: Athletics, Awareness+10, Common Lore (War, Tech), Dodge, Forbidden Lore (Adeptus Astartes, The Horus Heresy and the Long War, Heresy), Linguistics (Low Gothic), Navigate (Surface), Operate (Surface), Parry+10, Intimidate +10.

    • Starting Talents: Ambidextrous, Bulging Biceps, Legion Weapon Training, Heightened Senses (Hearing, Sight), Nerves of Steel, Quick Draw, Resistance (Cold, Heat, Poisons), Unarmed Warrior, Ancient Warrior, Bolter Drill, Exotic Weapon Training (Plague Knife), Fearless, Iron Jaw, Hardy, Hip Shooting, Rapid Reload, Deadeye Shot, Blind Fighting.

    • Traits: Amphibious, Unnatural Strength (+4), Unnatural Toughness (+4).
      Abominable Physiology: The numerous parasites and virulent diseases that eat away at a Plague Marine’s armour and liquefy his diseased flesh also make him unnaturally resistant to harm.
      A Plague Marine never suffers Damage or other negative effects from Diseases, poisons, or the Toxic Quality unless he chooses to suffer these effects (although he can still be infected by Diseases as normal, and can spread them to others).
      Hideous Resilience: Plague Marines have been known to walk unflinching through terrible fire and shrug off mighty blows that would cleave other Space Marines in twain.
      As a Reaction, a Plague Marine may make a Difficult (–10) Toughness Test. If he succeeds, he reduces the Damage from the next hit he suffers before the beginning of his next Turn by 1 per Degree of Success he scores on the Test. If he reduces the Damage to 0 this way, he gains the Fear (1) Trait to the foe whose attack he so easily withstood.
      Infectious Miasma: Plague Marines are revolting testaments to the horrific bounties that await those who embrace the Lord of Decay, their bodies dripping with foul pestilences and contagions that hinder their opponents in combat.
      A Plague Marine may spend an Infamy point to release the swarms of bloat-flies, corpse-gases, and other vile contagions housed within his bloated frame. For the next 1d5+1 Rounds, at the start of the Plague Marine’s Turn, each other character within 10 metres of the Plague Marine suffers a single hit for 1d10 Energy Damage with the Toxic Quality, ignoring armour that is not environmentally sealed.

    • Gear: Legionnaire Power Armour (Sub-systems: Sustainable Power Source, Nutrient Recycling, Auto-senses), Legionnaire Bolt Pistol with 1 magazines, Legionnaire Combat Knife, Legion Boltgun with 1 magazines, Plague Knife, Best Quality Medikit, Ensorceled Glaive (Melee; 1d10+2 E; Pen 3; Shocking, Felling (2)†), Good Quality Ritual Kit, Nemesis Daemon Hammer (Melee 2d10+5 E; Pen 8; Power Field, Sanctified, Unwieldy).
      †Felling (4) при 3 и более степеней успеха на попадание.
      Cybernetics:
      Power Armour Customization: Spikes - Dozens of finger sized spikes jut from the armour at strategic locations. Anyone attempting to make an unarmed attack against the wearer who fails their Weapon Skill test to hit suffers 1d5 damage per degree of failure.

    • Contacts:

    • Характеристики:
      WS: 30+12-5 = 37
      BS: 30+13 = 43
      S: 30+10 = 40
      T: 30+11+10+5+5 = 61
      Ag: 30+12-10-5 = 27
      Int: 30+12+5 = 47
      Per: 30+12+5 = 47
      WP: 30+12+5 = 47
      Fel: 30+10-5 = 35
      Infamy: 19+1+7 = 8
      Corruption: 62
      Wounds: 18+2+2+2 = 29

    • Starting EXP: 500exp
      Total EXP: 2500exp
      Free EXP: 100exp

      Bought Skills: Survival 100Exp, Medicae 100Exp, Scholastic Lore (Occult) 200Exp
      Bought Talents: True Grit 400Exp, Sound Constitution (5) 1000Exp
      Bought Сharacteristics: +10 Toughness 350Exp, +5 Intelligence 250Exp, +5 WS 250Exp

    • Gifts of Chaos:
      Icon of Blasphemy - Once per session, the character may unveil or unleash his blasphemy upon his foe. For one round, he gains the Fear 3 (Horrifying) Trait.
      By passing a Hard (–20) Toughness Test, the character may extend the length of the effect for an additional Round.
      Infernal Will - The character is entirely immune to the effects of Fear. Should the character fail any Skill Test by four or more Degrees, however, he must immediately roll on Table 8–4: Shock and apply the result.
      If the Skill Test was for a Skill aligned with Nurgle (see page 93), he may adjust the result rolled up to an amount equal to his Corruption Bonus.
      Featureless Face - The character has no need to eat or drink to survive (and can see normally even without eyes), but he cannot speak (though he may be able to communicate in other ways, such as telepathically or with hand-signs). Any Interaction Tests (except Intimidation Tests) suffer a –20 penalty.
      Magnificent Horns - The character gains +10 Loyalty with any Minions he may have. In addition, whenever he makes a Charge Action, his attack cannot be Parried. Only Minions dedicated to the Lord of Decay gain the Loyalty bonus.


    Сервус:
    | WS 38 | BS 42 | St 38 | Tg 40 | Ag 34 | Int 31 | Per 29 | WP 32 | Fel 27 | Wounds 13/13 | Fatigue 0/7 | FP 1/2 |
    Stealin' property is ma life (⌐■_■)
     
    KamissarДата: Воскресенье, 24.07.2016, 22:33 | Сообщение # 25
    Капитан IX роты
    Группа: Ветераны
    Сообщений: 5333
    Награды: 5
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    • Имя: Боркус
    • Легион: Железные Воины
    • Археотип: Ветеран Долгой Войны
    • Alignment: Khorne

    • Starting Skills: Athletics, Awareness, Common Lore (War), Dodge, Forbidden Lore (Adeptus Astartes, The Horus Heresy and the Long War), Linguistics (Low Gothic), Navigate (Surface), Operate (Surface), Parry.
    • Starting Talents: Ambidextrous, Bulging Biceps, Legion Weapon Training, Heightened Senses (Hearing, Sight), Nerves of Steel, Quick Draw, Resistance (Cold, Heat, Poisons), Unarmed Warrior.
    • Starting Traits: Amphibious, Unnatural Strength (+4), Unnatural Toughness (+4).
    • Starting Equipment: Legionnaire Power Armour (Заменена на Терминаторскую броню), Legionnaire Bolterl (заменен на Power Sword (Legion)), Legionnaire Combat Knife, four magazines for starting weapon.

      Veteran of the Long War

      A Veteran of the Long War must be a Chaos Space Marine.
    • Characteristic Bonus: +5 Willpower, +5 Weapon Skill or Ballistic Skill, +15 Corruption Points, and +10 Infamy.
    • Starting Skills: Awareness +10, Intimidation +10, Common Lore (Imperium), Dodge +10, Forbidden Lore (The Inquisition), Forbidden Lore (Warp), Intimidation, Scholastic Lore (Tactica Imperialis), Command.
    • Starting Talents: Disturbing Voice, Ancient Warrior, Enemy (Adeptus Astartes), Hatred (Adeptus Astartes, Imperial Guard), Jaded, Peer (Traitor Legions, Warlords), Rapid Reload, Unshakeable Will.
    • Starting Gear: Legion Bolt Pistol with 2 Magazines, 1 Legion Frag Grenade, 1 Legion Krak Grenade, Trophy Rack.
    • Wounds: 15+1d5.

      Special Abilities

      The Eternal Enemy: Veterans of the Long War represent the greatest of the Imperium’s fears, waging war on the very foundations of Imperial faith using skills and tactics garnered from innumerable battles spanning countless worlds. A Veteran of the Long War selects his Starting Alignment at Character Creation. He then acquires any one Special Ability and a single piece of equipment from any other Chaos Space Marine Archetype with a starting Alignment that matches his own in addition to the Special Abilities listed here.
      • Avatars of Slaughter: Such is a Khorne Berzerker’s legendary ferocity that the mere sight of one of these fearsome warriors on the battlefield is enough to unnerve many opponents. Once per combat, after taking a Full Action Move Action, the Berzerker may spend an Infamy Point to force any opponents with a line of sight to the character to make a Difficult (–10) Willpower Test. If they fail, they suffer a –20 penalty to target the Berzerker on their next turn. This penalty stacks with any other penalties and modifiers.

      Abhorrence Unchained: Every Veteran of the Long War harbours an undying hatred of the Imperium that fuels his murderous rampages while sowing the seeds of his inevitable damnation. Across the battlefield of ages he strides, a blood-soaked nightmare whose steps are thunder and whose battle-roar is death. Whenever a Veteran of the Long War slays a foe for whom he has the associated Hatred Talent, he may make an Ordinary (+10) Infamy Test. If he succeeds, he gains the Fear (2) Trait against that type of foe and his attacks inflict +1 Damage (to a maximum of +10) against enemies of that type until the end of the encounter.
      Veterans of the Long War begin play Aligned to the Chaos God of their choice or Unaligned.

    • Pride
      Logic - The Heretic believes that his daunting intellect grants him the ability to understand and resolve every situation in the most effi cient and effective manner imaginable. Characteristic modifier: +5 Intelligence, –5 Perception.
    • Disgrace
      Regret
      In the past, this character performed some deed that continues to haunt his mind. He is constantly plagued by guilt for this decision and its consequences. He is constantly driven to make amends for the act but remains incapable of compensating the victims. Starting Corruption: +5 Corruption. Haunted: Opponents always receive a +10 Situational Modifier when attempting to use Intimidation against the character.
    • Motivation
      Immortality - The character fears death in all its varied forms, or simply desires to live for eternity. To overcome this, he is willing to take whatever means are necessary to insure his continued survival; the means might be mechanical, warp spawned, or some unholy combination of the two. Starting Wounds: +2 Wounds. Characteristic modifier: –5 Weapon Skill.


      • Weapon Skill: 5 (+30) -5 = 30
      • Ballistic Skill: 15 (+30) +5 = 60
      • Strength: 11 (+30) = 41
      • Toughness: 10 (+30) = 40
      • Agility: 9 (+30) = 39
      • Intelligence: 12 (+30) +5 = 47
      • Perception: 5 (+30) -5 = 30
      • Willpower: 12 (+30) +5 = 47
      • Fellowship: 14 (+30) = 44
      • Infamy: 7 (+19) +10 +10 +2 -14 +3 +23 +3+1 = 74
      • Corruption: 59
      • Wounds: 22


      Starting EXP: 500exp
      Ballistic Skill - 250 (Allied - Unaligned)
      Pity the Weak - 200 (True - Khorne)
      Остаток: 50
      ------------------------
      Получено: 250
      HATRED - Adepta Sororitas - 300
      Остаток: 0

      Получено: 300
      Демолишен: 200
      Остаток: 100

      -----------------------

      Получено: 400
      Покупка: Ballistic Skill (+5) - 500
      Остаток: 0

      - тест на награду Богов

      - Лик Кхорна

    • FACE OF KHORNE
      The Blood God bestows upon the character something of his own visage—or a manifestation of it that mortals might be able to perceive, at least. The face is the very essence of bloodshed, its eyes shining with the inner light of Khorne’s bone-furnaces and the nostrils billowing the thick black smoke of every funeral pyre ever burnt.
      The character gains the Fear 2 (Frightening) Trait (or increases his Fear Rating by +1 to a maximum of 4 if he already has it), plus the Peer (Mortal Followers of Khorne) Talent


      - кастомизация брони

      Scavenged Reconstruction: This suit of armour has been rebuilt from the armour of loyal Space Marines. It may have been repainted in the wearers chosen heraldry, but the icons and distinct markings are still visible, although probably defaced. When dealing with other Adeptus Astartes (both loyal and traitor) the character gains +10 to all Infamy, Intimidate or Command tests. Non-Traitor Legionnaires must re-roll this result.
      Sub-systems: Auto-senses, Sustainable Power Source, Vox Link

      Добавлено (19.07.2016, 11:43)
      ---------------------------------------------
      - Common Quality Terminator armour
      - Best Quality Conversion Field
      - Good Quality Reaper Autocannon

      - наследие крови

      Reaper Autocannon - Legacy of Blood
      The weapon adds +1 to Damage. Any Tests made to resist psychic powers receive a +5 bonus when the Heretic is wielding this Legacy Weapon.
      Bellicose Pattern

    • Ragged - The wounds this weapon inflicts are particularly ragged and gruesome, perhaps due to a dulled blade or ammunition that inexplicably deforms in midair. The weapon gains the Tearing Quality; if it already possesses this Quality, it instead gains the Proven Quality, with a value equal to one half of the Heretic’s Infamy Bonus.

    • A Legacy Weapon adds one half its owner’s Infamy Bonus (rounded up) to both Damage and Penetration.
    • A Legacy Weapon loses the Primitive Quality, if it had it.
    • A Legacy Weapon that does not possess the Power Field Quality only has a 10% chance of being destroyed when it Parries or is Parried by a weapon with that Quality, rather than the usual 75% chance.
    • A Legacy Weapon is treated as being one step higher in Craftsmanship.

      Reaper Autocannon - "Dark Bringer"

      • Class - Heavy /// 300m ///
      • RoF - S/4/–
      • Dam - 3d10+(8+1+3) = 12 ///
      • Pen: 6+3 = 9 ///
      • Clip: 40 /// 2 Full ///
      • Special - Reliable, Twin-Linked, Tearing

        Slayer
        The weapon is renowned for the quality of its kills, and its owner may spend an Infamy Point to grant the weapon the Felling Quality with a value equal to the Heretic’s Infamy Bonus (6) for the duration of a single combat.



      === ЖИВ. ЦЕЛ. ОРЕЛ ===


      Добавлено (23.07.2016, 22:34)
      ---------------------------------------------

      Добавлено (23.07.2016, 22:45)
      ---------------------------------------------

    • Имя: Железный Таркус
    • Легион: Железные Воины
    • Археотип: Ветеран Долгой Войны
    • Alignment: Хаос Неделимый

    • Starting Skills: Athletics, Awareness, Common Lore (War), Dodge, Forbidden Lore (Adeptus Astartes, The Horus Heresy and the Long War), Linguistics (Low Gothic), Navigate (Surface), Operate (Surface), Parry.
    • Starting Talents: Ambidextrous, Bulging Biceps, Legion Weapon Training, Heightened Senses (Hearing, Sight), Nerves of Steel, Quick Draw, Resistance (Cold, Heat, Poisons), Unarmed Warrior.
    • Starting Traits: Amphibious, Unnatural Strength (+4), Unnatural Toughness (+4).
    • Starting Equipment: Legionnaire Power Armour, Legionnaire Bolterl, Legionnaire Combat Knife, four magazines for starting weapon.

      Veteran of the Long War

      A Veteran of the Long War must be a Chaos Space Marine.
    • Characteristic Bonus: +5 Willpower, +5 Weapon Skill or Ballistic Skill, +15 Corruption Points, and +10 Infamy.
    • Starting Skills: Awareness +10, Intimidation +10, Common Lore (Imperium), Dodge +10, Forbidden Lore (The Inquisition), Forbidden Lore (Warp), Intimidation, Scholastic Lore (Tactica Imperialis), Command.
    • Starting Talents: Disturbing Voice, Ancient Warrior, Enemy (Adeptus Astartes), Hatred (Adeptus Astartes, Imperial Guard), Jaded, Peer (Traitor Legions, Warlords), Rapid Reload, Unshakeable Will.
    • Starting Gear: Legion Bolt Pistol with 2 Magazines, 1 Legion Frag Grenade, 1 Legion Krak Grenade, Trophy Rack.
    • Wounds: 18

      • Weapon Skill: (30)+19+5=54
      • Ballistic Skill: (30)+5+20=55
      • Strength: (30)+19=49
      • Toughness: (30)+13=43
      • Agility: (30)+17=47
      • Intelligence: (30)+8=33
      • Perception: (30)+8=38
      • Willpower: (30)+5+13-3=45
      • Fellowship: (30)+6=16
      • Infamy: 19+10+5=38
      • Corruption: 15+5+5=56

    • Martial Prowess- The Heretic actively seeks out combat as a way to prove himself and can never refuse a challenge to do battle, no matter the odds. Characteristic modifi er: +5 Weapon Skill, –5 Intelligence.
    • Regret - In the past, this character performed some deed that continues to haunt his mind. He is constantly plagued by guilt for this decision and its consequences. He is constantly driven to make amends for the act but remains incapable of compensating the victims. Starting Corruption: +5 Corruption. Haunted: Opponents always receive a +10 Situational Modifi er when attempting to use Intimidation against the character.
    • Nihilism - The character fi rmly believes that he is the centre of all existence. Everything else is but a product of his imaginative subconscious. He has no moral restrictions to his actions, rather he engages every whim because he believes he is entitled to do so. Starting Corruption: +5 Corruption. Characteristic modifi er: –3 Willpower

    • Necessary Modifications: Heretical members of the machine cult all share the desire to rid themselves of the weaknesses of their organic bodies. While some are more extreme in this practice than others, all Hereteks have extensively modified their physiques to better suit their needs. The Idolitrex Magos gains the Mechanicus Implants Trait (listed above), as well as one Good Craftsmanship Cybernetic and one Best Quality Cybernetic of his choice (also listed above). In addition, he gets the Binary Chatter ability. This ability increases the loyalty of all minions who are servitors or other cybernetic constructions by 10.
    • Abhorrence Unchained: Every Veteran of the Long War harbours an undying hatred of the Imperium that fuels his murderous rampages while sowing the seeds of his inevitable damnation. Across the battlefield of ages he strides, a blood-soaked nightmare whose steps are thunder and whose battle-roar is death. Whenever a Veteran of the Long War slays a foe for whom he has the associated Hatred Talent, he may make an Ordinary (+10) Infamy Test. If he succeeds, he gains the Fear (2) Trait against that type of foe and his attacks inflict +1 Damage (to a maximum of +10) against enemies of that type until the end of the encounter.
      Veterans of the Long War begin play Aligned to the Chaos God of their choice or Unaligned.

    • WARP-EATER Physical sustenance tastes as ashes to the character and, instead of imbibing normal food and drink, he must derive nourishment from the infi nite fount of the warp. Doing so carries certain risks, however. The character need never eat or drink, and so may survive for extended periods while others wither away and die. However, once per month he must take a Challenging (+0) Toughness Test. If he fails, he gains 1d5+1 Corruption as if from a Failing.

      Lightning Reflexes

      650 экспы
      + послушник Крокса
      Цепной двуручный меч

      Swift Attack - 500
      д10+1 (3) Рейзоршарп, тирринг, криплинг 3 - меч
      Melee: When engaged with more than one enemy in melee combat, the weapon gains +1 Damage. When outnumbered two to one in melee combat, the weapon also adds +10 to WS Tests, and when outnumbered three to one the weapon inflicts a –10 penalty to enemies’ attack rolls.

      Болт-пистолет
      Tormenter The Heretic is like a surgeon, laying enemies low with but the slightest application of pressure. The weapon causes Zealous Hatred on a roll of a 1 or 0.

      Плазмаган легиона лучшего качества
      Basic 100m S/2/– 1d10+12E 10 24 5 Full Maximal, Overheats

      +150 экспы
      Unnatural Characteristic (+1) Тафна (Орик)
      Орик - 10 - инфейма
      Послушник 9 - инфейма

      Орик 17 - коррапт
      Послушник 15 - коррапт

      Послушник - The character gains the Resistance (Psychic Powers)
      Talent, the Brutal Charge Trait, and Unnatural Strength (+2)
      Орик и Послушник - 500 экспы
      11 инфейми - послушник + 5 коррапта + ревард Кхорна - Демоническое имя, двуручник - легаси
      9 инфейма Орик + 1 коррапт
      Defender
      As he strikes down his foes, the momentum of his swings or the recoil of his weapon somehow manages to move him just right to avoid his enemies’ blows.
      Melee: The weapon may re-roll one failed Parry Test per Round. If the weapon has the Unwieldy or Unbalanced Quality, it instead loses that Quality.

      5 коррапта + 12 инфейми + 1000 экспы
      250 +4 инфейма всем
      Орик спиздил фальшионы



    Вильвет Фроаде: WS:37 BS:40 S:38 T:33 AG:35 Int:36 Per:31 WP:39 Fel:63 W:12 FP:4

    Дозеп: WS:60 BS:43 S:53(73) T:50 AG:50 Int:45 Per:46 WP:40 Fel:37 W:22 FP:3

     
    DablusДата: Вторник, 26.07.2016, 22:52 | Сообщение # 26
    Капитан
    Группа: Легионеры
    Сообщений: 486
    Награды: 0
    Слава: 60
    Статус: Offline
    Name: Richter Mann

    Demonic name: Rhadekai

    Pride: Craftsmanship

    Disgrace: Gluttony

    Motivation: Vengeance

    Archetype: Pirate Prince of the Ragged Helix

    Характеристики:

    BS: 25 + 15 - 3 + 5 + 5 = 47
    WS: 25 + 15 - 3 = 37
    St: 25 + 9 = 34
    T: 25 + 12 + 5 = 42
    Ag: 25 + 10 + 5 + 3 - 5 + 5 = 43
    Int: 25 + 13 + 5 + 3 = 41
    Per: 25 + 9 - 5 = 29
    WP: 25 + 7 = 32
    Fel: 25 + 16 + 5 = 46

    Corruption: 21

    Wounds: 16

    Infamy: 24

    FP: 3

    Skills: Acrobatics, Awareness, Awareness + 10, Intimidate, Command, Command + 10, Commerce, Common Lore (The Ragged Helix), Deceive, Dodge, Forbidden Lore (The Warp), Logic, Navigate (Stellar), Operate (Voidship), Parry, Security, Dodge + 10

    Talents: Deadeye shot, Swift Attack, Betrayer, Cold Hearted, Counter Attack, Double Team, Enemy (Imperial Navy), Excessive Wealth, Jaded, Lightning Reflexes, Iron Discipline, Quick Draw, Paranoia, Weapon Training (Chain, Power, Las, Primary, SP, Bolt), Leap Up, Hard Target, Sharpshooter

    Traits: Machine (+1) (Slaanesh)

    Equipment: Cavalry Sabre Melee, Best Quality Light carapace, Best Quality Carapace Helm, Good Quality Alcohol, obscura, Good Craftsmanship cartograph, Refractor Field

    Free EXP: 0
    Total EXP: 2150



    Тану-И-Ксар:K. I. A.
    Silon: K. I. A.
    Dablus Fulgur: Active
    WS 39 BS 51 St 50 T 39 Ag 34 Int 31 Per 34 WP 27 Fel 19 W 11/11 FP 1
    Богдан Двойнов: Active
    WS 43 BS 46 S 32 T 40 Ag 36 Int 30 Per 30 WP 29 Fel 28 R 52 | W 14 FP 2 Безумие 10
    Xavier: Active
    WS 51 BS 53 S 49 T 60 Ag 46 Int 50 Per 41 Fel 38 | W 22 FP 3


    Сообщение отредактировал Dablus - Вторник, 02.08.2016, 19:51
     
    KamissarДата: Среда, 03.08.2016, 22:11 | Сообщение # 27
    Капитан IX роты
    Группа: Ветераны
    Сообщений: 5333
    Награды: 5
    Слава: 1684
    Статус: Offline




    • Имя: Жанна Румара
    • Класс: Паладин Морота
    • Аспект: Война
    • Нация: Мидлиндер
    • Возраст: 21 год
    • Вес: 45 кг
    • Рост: 158 см
      ----------------------------------

      • Ближний бой: 42
      • Дальний бой: 26
      • Сила: 32
      • Выносливость: 22
      • Ловкость: 29
      • Интеллект: 37
      • Сила Воли: 32
      • Восприятие: 19
      • Общение: 28
      • Благословление Морота: 30
      • Раны: 11

      ----------------------------------
    • Бонусы нации:
      +2 к урону ближнего боя
      +10 борьба
      +10 чек на страх
      +5 к изготовлению изделий из металла
      Знание общей истории - штраф на историю не может быть выше -30
      Парирование +10 - умение
      Контр атака +10 - талант
      Мастер клинков +10 - талант
      ----------------------------------

      • Оружие:
        Нагината: д10+ бонус силы +2 +3 (если толпа) Пенетра 4 (Крит атака 1-10. Урон увеличивается в х3 раза)
      • Броня:
        Латные доспехи: 8 AP +6 АР Кольчуга
        Железный щит: 8 AP


      40 щитов - стартовое имущество





    Вильвет Фроаде: WS:37 BS:40 S:38 T:33 AG:35 Int:36 Per:31 WP:39 Fel:63 W:12 FP:4

    Дозеп: WS:60 BS:43 S:53(73) T:50 AG:50 Int:45 Per:46 WP:40 Fel:37 W:22 FP:3

     
    Unreal0602Дата: Четверг, 04.08.2016, 21:54 | Сообщение # 28
    Капитан V роты. Пенетратор тиранов
    Группа: Администратум
    Сообщений: 1588
    Награды: 12
    Слава: 1376
    Статус: Offline
    • Имя: Ноал Настейшен
      Профессия: Дуэлянт
      Бог: Морот
      Аспект: Знание
      Нация: Тарианка
      Возраст: 19 лет
      Вес: 43 кг
      Рост: 158 см
    • Характеристики:
      WS: 10+26 = 36
      BS: 10+12 = 22
      S: 10+11 = 21
      T: 10+14 = 24
      Ag: 10+27 = 37
      Int: 15+25 = 40
      WP: 5+25 = 30
      Per: 10+17 = 27
      Fel: 10+25 = 35
      God: 10
      W: 12
      Безумие: 4
    • Бонусы нации:
      +10 к бою с оружием в каждой руке
      +10 парирование
      +10 к фехтованию
      +5 к интеллекту -5 к воле
      Национальное умение - блеф
      +5 к дипломатии и проверке заклинаний
      Язык: Цайнарский
    • Способности:
      Рерол вражеского куба на ловкость во время фехтования.
      Бонус ловкости вместо бонуса силы к оружию ближнего боя, а так же к пробиванию (пробивание не увеличивается против тяжёлых доспехов).
      Dodge +10
      Assassin Strike +10
      Lightning Attack +10
    • Снаряжение:
      Рапира (Damage: D10; AP 4; Crit.x3)
      Стилет (Damage: D5; AP 6; Crit.x3)
      Наручный клинок (Автоубийство при surprise attack)
      Лёгкая кожанная броня (АП 6)
      Аптечка на 10 применений.
      Карта.
    • Деньги:
      10 Towers, 77 Groat.



    Сервус:
    | WS 38 | BS 42 | St 38 | Tg 40 | Ag 34 | Int 31 | Per 29 | WP 32 | Fel 27 | Wounds 13/13 | Fatigue 0/7 | FP 1/2 |
    Stealin' property is ma life (⌐■_■)
     
    DablusДата: Четверг, 04.08.2016, 23:00 | Сообщение # 29
    Капитан
    Группа: Легионеры
    Сообщений: 486
    Награды: 0
    Слава: 60
    Статус: Offline
    Имя: Хаган
    Класс: Пистольер
    Аспект: Лечение (1Д10 ран в день)
    Нация: Мидлиндер
    Возраст: 18
    Вес: 76
    Рост: 174
    Божество: Морот

    Ближний бой: 15 + 10 = 25
    Дальний бой: 21 + 10 = 31
    Сила: 14 + 10 = 24
    Выносливость: 14 + 10 = 24
    Ловкость: 20 + 10 = 30
    Интеллект: 15 + 10 = 25
    Сила Воли: 9 + 10 = 19
    Восприятие: 6 + 10 = 16
    Общение: 6 + 10 = 16

    Благословление Морота: 8
    Раны: 10

    Умения: Уклонение + 10

    Таланты: Lightning reflexes, Hip-shooting, доп. куб при прицеливании на урон (при стрельбе с двух пистолетов), крит 1-10, Sharpshooter, Mighty shot, Step Aside + 10

    Снаряжение: Два револьвера (Д10 урона, AP 8, 6 патронов, перезарядка 2 хода, крит х3), 40 обычных патронов, 10 зажигательных патронов (+2 к урону), 10 бронебойных патронов (+4 АП), средняя броня (4 АП)

    Гранаты: 2 осколочные (2Д10 урона), 2 флешки (ослепление на д10 ходов, 3 метра), 2 зажигательных гранаты (Д10, поджигает всех в 3 метрах)

    Деньги: 6 халфкрон

    //Lightning reflexes, стрельба из пистолетов -- крит 1-10, стрельба в рукопашный бой, выбор места попадания, стрельба на ходу, при прицеливании доп. куб на урон с пистолета


    Тану-И-Ксар:K. I. A.
    Silon: K. I. A.
    Dablus Fulgur: Active
    WS 39 BS 51 St 50 T 39 Ag 34 Int 31 Per 34 WP 27 Fel 19 W 11/11 FP 1
    Богдан Двойнов: Active
    WS 43 BS 46 S 32 T 40 Ag 36 Int 30 Per 30 WP 29 Fel 28 R 52 | W 14 FP 2 Безумие 10
    Xavier: Active
    WS 51 BS 53 S 49 T 60 Ag 46 Int 50 Per 41 Fel 38 | W 22 FP 3


    Сообщение отредактировал Dablus - Суббота, 06.08.2016, 22:02
     
    KamissarДата: Вторник, 09.08.2016, 23:18 | Сообщение # 30
    Капитан IX роты
    Группа: Ветераны
    Сообщений: 5333
    Награды: 5
    Слава: 1684
    Статус: Offline


    • Имя: Сивилла Рэйс
    • Карьера: Сестра Битвы
    • Орден: Тайная Роза
    • Возраст: 20
    • Рост: 168
    • Вес: 45
    • Мир: Монашеское Воспитание

        Особенности:
      • Блаженное Неведение
        Граждане Империума точно знают, что правильная жизнь – это та, которой жили поколения, бывшие до них. Страх, боль и смерть – вот единственные награды за любопытство тем, кто дерзает вглядеться в тайны вселенной, ибо зловещие создания глядят на него в ответ.
        Минусы: Твоя мудрая слепота накладывает штраф -5 на все Тесты Запретного Знания (Инт).
      • Знай Свое Место
        Правила каждого Имперского Монастыря требует от послушников, что бы каждый из них знал свое место и роль в соответствии с возложенными на них обязанностями. Вы начинаете игру с талантом Крепкий Орешек.
      • Знание Литургий
        Окружённые такими же, как и они, верующими, Имперские граждане хорошо знакомы с богослужениями Экклезиархии.
        Плюсы: Для уроженцев Имперских миров умения Грамотность (Инт) и Язык (Высокий Готик) (Инт) считаются Базовыми Умениями.
      • Возвышенное Происхождение
        Любой Имперский гражданин точно знает, что из всех миров Империума именно его мир наиболее любим Императором.
        Плюсы: Прибавь +3 к Силе Воли.
      • Знамение Аквилы
        Вы испытываете инстинктивное почитание Эклезиархии и ее работы, что граничит с благоговением. Вам чрезвычайно трудно действовать против агентов Министрума, так как это идет в разрез со всеми вашими идеалами. Вы получаете штраф -10 на любое действие, которое может навлечь вред Эклезиархии каким-либо образом. Кроме того вы должны пройти не модиффицированный тест Силы Воли, что бы избежать сотворения знака Аквилы при виде Имперской Святыни или скрывать свое присутствие находясь рядом с последователями Разрушительных Сил.

    • Starting Skills: Common Lore (Ecclesiarchy), Common Lore (Imperial Creed), Literacy, Speak High Gothic, Speak Low Gothic, Performer (singer).
    • Starting Talents: Basic Weapon Training (Bolt), Melee Weapon Training (Primitive), Unshakeable Faith, Hatred Heretics, Pure Faith.
    • Starting Gear: Sororitas Power Armour (without Helmet), Godwyn-De’az Bolter and 2 reloads, Chaplet Ecclesiasticus (acts as a charm), Ring of Suffrage, copy of Rule of the Sororitas, Scoriada (flail for self-fl agellation), writing kit, Shield Robes.
    • Starting Wealth: 50 Thrones

      • Weapon Skill: 31
      • Ballistic Skill: 44
      • Strength: 31
      • Toughness: 35
      • Agility: 36
      • Intelligence: 31
      • Perception: 27
      • Willpower: 39
      • Fellowship: 33
      • Раны: 13
      • Очки судьбы 2

      400 экспы на:
    • Faith Talent - 300
    • Ballistic Skill (+5) - 100
      Остаток: 0

    • Дар Мученика
      Лишь через боль и кровь очищается тело, его хрупкая плоть становится целостной через жертву верующего и слезы добровольного мученика. С помощью этого Таланта верующий может излечить травмированного, зашивая окровавленную плоть и соединяя сломанные кости. Однако, такой великий дар дается нелегко, и, исцеляя порезы и разрывы, верующий страдает от них сам.
    • Требования: Чистая Вера
    • Эффект: верующий может исцелять раненых существ, возлагая на них руки и принимая на себя их раны. Это занимает Полное Действие и требует того, чтобы объект был абсолютно неподвижен (то есть он не может совершать действий). Верующий может перенести от Объекта себе любое количество Урона в отношении 1:1. Верующий точно так же может также переносить Критический Урон с Объекта, получая 5 ран за каждый излеченный критический эффект, в то время как Объект будет чудесным образом от него избавлен.
      Обратите внимание, что верующий может убить себя, применив этот Талант для излечения нескольких критически раненных Объектов. Критический Урон, получаемый от исцеления, считается энергетическим.
    • Сжигание: верующий может использовать этот Талант для воскрешения недавно умершего (если, конечно, его тело осталось относительно неповрежденным), как если бы умерший сжег Очко Судьбы для избежания смерти (см. страницу 185 в Книге Правил по Темной Ереси). Однако, это немедленно снимает с верующего все Раны и наносит 1к10 Очков Критического Урона, который не может быть уменьшен броней или Стойкостью

      Экспа: 450 экспы
    • 100 - Бдительность
    • 300 - Талант веры
      Остаток: 50

    • Божественная Выносливость
      На службе Богу-Императору человек будет вынослив, как сам Империум, и он будет стоять, непокоренный и несломленный, подобно Империуму Человечества. С помощью этого Таланта верующий наделяет своих союзников вечной стойкостью Империума, владений Бога-Императора, позволяя им продолжать активные действия, даже когда их тела устанут и конечности утомятся. Их мотивируют видения существующей уже тысячи лет славы владений Императора.
    • Требования: Чистая Вера
    • Эффект: верующий может дать эту способность себе и числу союзников, равному его Бонусу Общительности. Во время действия Таланта верующий и его союзники проигнорируют любой получаемый уровень Усталости, независимо от источника. Кроме того, на время действия способности игнорируются любые уровни Усталости, которые они уже получили. По своему желанию МИ может увеличить срок действия этой способности до конца странствия (если оно преследует святую цель), например, путешествия через весь мир через мир или восхождения на гору. Этот Талант может быть объединен с Талантом Мастер-Оратор, чтобы повлиять на большее число союзников.
    • Сжигание: Находящиеся под действием Божественной Выносливостью также получают Черту Неестественная Стойкость (x2) (см. страницу 332 в Книге Правил по Темной Ереси) на время боя.





    Вильвет Фроаде: WS:37 BS:40 S:38 T:33 AG:35 Int:36 Per:31 WP:39 Fel:63 W:12 FP:4

    Дозеп: WS:60 BS:43 S:53(73) T:50 AG:50 Int:45 Per:46 WP:40 Fel:37 W:22 FP:3

     
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