Родной мир: мир-улей Бонусы: Crowds do not count as Difficult Terrain for hivers, and when Running or Charging through a dense crowd, hivers take no penalty to the Agility Test to keep their feet. Hivers treat the Tech-Use (Int) skill as a Basic Skill. Hivers take a -10 penalty to all Survival (Int) Tests, and while out of a “proper hab” (e.g. places without manufactured goods, solid ceilings and electrical power) the hiver takes a –5 penalty to all Intelligence Tests. All hivers gain a +1 bonus to Initiative rolls. Класс: сотрудник ППС Starting Skills: Speak Language (Low Gothic) (Int), Literacy (Int), Common Lore (Adeptus Arbites) (Int), Common Lore (Imperium) (Int), Inquiry (Fel). Starting Talents: Basic Weapons Training (SP), Melee Weapon Training (Primitive), Quick Draw, Frenzy Starting Gear: Shotgun and 12 shells, club, brass knuckles, knife, flak vest, uniform (Good Quality Clothing), 3 doses of stimm, injector, Arbitrator ID, chrono, pack of lho-sticks. Starting Rank: Investigator (Опер)
WS 20+15=35 BS 20+15+5(100xp)=40 S 20+14=34 T 15+15+5(100xp)=35 Ag 20+12=32 Int 20+14+10(350xp)=44 Per 20+8+5(250xp)=33 WP 20+16=36 Fel 25+7+5(250xp)=37 Wounds 8+/2=12 MONEY: 50+=61 Fate/Points
Scum are the criminals, outcasts, conmen, gangers, thieves and desperados of the Imperium. They are the flotsam and jetsam of society. For all their dubious origins, they do have numerous skills that are highly useful for secretive, quasi-legal tasks. From picking locks to street stabbings, forgery and fencing illegal goods, Scum have what it takes to get dodgy things done. Whilst neither strong nor particularly tough, Scum are good at social skills, as well as being rather agile. Perfect for getting in and out of trouble.
Starting Skills: Speak Language (Low Gothic) (Int), Blather (Fel), Charm (Fel), Deceive (Fel), Awareness (Per), Common Lore (Imperium) (Int).
Starting Talents: Ambidextrous, Melee Weapon Training (Primitive), Pistol Training (SP), Basic Weapon Training (SP).
Starting Gear: shotgun and 12 shells, autopistol and 1 clip,
* knuckles or club, knife, quilted vest or beast furs, street ware or rags or dirty coveralls (Poor Quality Clothing).
WS 20+9=29 BS 20+13=33 S 20+14=34 T 15+15=30 Ag 20+19+5(100exp)+5(250exp)=49 Int 20+12=32 Per 20+7+3=30 Wp 20+12 = 32 Fel 25+16+5(100exp)+5(250exp)= 51
Додж +10 - 200 Лор криминал - 100 и язык 100 Консилмент - 100 Слейт оф хенд - 100 Оценка и гэмбл - 200 Дабл тим 200 Сайлент мув 100 Обостренные чувства слух/зрение 200 Грамотность 300 Десив +10 200
2500 экспы (1800+700 на харки)
Йеремия, WS 49 BS 49 S 42 T 42 Ag 48 Int 44 Per 44 WP 59 Fel 57 W: 17/30, И: 3/6 Мк IV "Максимус" (-1 все), камоклоак, цепной меч, болтер, болт-пистолет, х30 болтов
Кион, WS 56 BS 39 S 53 T 50 Ag 57 Int 41 Per 44 WP 41 Fel 37 W: 23/30, И: 3/6 Мк IV "Максимус" (все -1), Цепной меч, болтер, болт-пистолет, 60 болтов
Каранка, WS 54 BS 45 S 54 T 52 Ag 60 Int 43 Per 46 WP 44 Fel 38 W: 28/30, И:4/6 Мк IV "Максимус" (-2 АР в правой ноге, все -1), камелиолиновая накидка, болт-пистолет, "Сталкер" - мастеркрафт, х60 болтов "Сталкер", х60 болтов, 5 ножей - мастеркрафт.
Зартан, WS 49 BS 54 S 51 T 51 Ag 39 Int 52 Per 40 WP 47 Fel 34 W: 16/30, И:4/8 Мк III "Железный" (все -1, кроме шлема), нож, плазменная винтовка+1 магазин, болтер, х30 болтов, набор инструментов
Сообщение отредактировал negbi - Четверг, 21.04.2016, 00:02